Lightfield London uses FovoRender to create more immersive architectural renders with higher visual impact and increased immersion.
Lightfield London are a creative studio who have been producing films, 3D animations, stunning visuals and bespoke music compositions for the last 20 years for a wealth of blue chip and household name clients as part of the renowned architects Foster + Partners.
Lightfield have recently been exploring Unreal Engine for real-time visualisation work using its standard linear perspective based cinematic camera processes. Whilst Unreal produces high quality renders and is designed for photorealism they find the compositional tools limited.
Objects can appear distorted even at low fields of view and many hacks and workarounds are employed by a 3D artist in the pursuit of realism and immersion. Any wide field of view renders using linear perspective exhibit severe distortion and this forces Lightfield to instead use narrow lens settings which can feel unrealistic and highly cropped.
Video made with FovoRender
Using FovoRender
Implementing Fovotec’s new FovoRender technology in Unreal has greatly increased the flexibility of how they can shoot interiors and exteriors. “The wide field of views feel natural, and give the user more creative freedom when visualising scenes.” ~ Robin Smith, Lightfield London.
‘’FovoRender is very easy to use, after the project has been launched using the custom FovoRender build once, it can launch from the Epic Games Launcher like any other project. The FovoRender settings are clearly labeled to activate and edit in the viewport.’’ ~ Robin Smith, 3D Artist, Lightfield London.
The R&D project Lightfield built with Fovotec was designed to mimic the “worst case scenarios” the studio faces when trying to visualise virtual spaces most effectively, such as when shooting large atriums and lobbies for a single shot.
Lightfield found that using FovoRender’s uniquely flexible ultra-wide field of view settings has helped them overcome many of the limitations of linear perspective and allowed them to create more immersive renders with higher visual impact and realism. For example in standard Unreal the only way to render the full extent of a large atrium realistically is to manually pan or dolly the camera using a tight-angle camera setting, or to place the camera far outside the building and clip geometry, which is very time consuming.
With FovoRender’s enhanced wide field of views those techniques are no longer required and more space can fit more naturally into the same screen areas even in one shot with far less camera movement, and with less setup effort.
‘’Fovotec’s FovoRender technology can potentially be effective enough for still images to replace the need for some walkthroughs/stills.’’ ~ Robin Smith, 3D Artist, Lightfield London.
Video made with Linear Rendering
Top User Functionalities as rated by Lightfield
When we asked Lightfield what is the single biggest reason they would recommend FovoRender, they responded “FovoRender’s ability to render ultra-wide field of views works seamlessly and increases the immersiveness and effectiveness of real-time walkthroughs. Given the simple choice to leave FovoRender on or off, we’d leave it on... all the time!’’
3D Project Credit:
Next Steps:
Watch this space for more projects
Emulating the true experience of natural vision in real-time computer graphics.
FOVO Technology Ltd. 200 Western Avenue. Llandaff. Cardiff, CF5 2YB, UK
Company No. 10817323
200 Western Avenue. Llandaff. Cardiff, CF5 2YB, UK
FOVO Technology Ltd.
Company No. 10817323
CONTACT
FOVO Technology Ltd. 200 Western Avenue. Llandaff. Cardiff, CF5 2YB, UK
Company No. 10817323
All Rights Reserved | Fovo Technology Limited