Karim Zouak is an award–winning writer/director/producer that has been in the business for almost 20 years. Working in both Canada and the United Kingdom, he has honed his craft as writer, director, executive/supervising producer, editor and visual effects artist on commercials, television series, feature films and countless online videos for clients like MTV, Channel 4, Nike, Sony, Philips, Virgin, Blackberry, Unilever and Diageo. His work has been produced and seen internationally in multiple languages by millions of regular viewers, and developing strong creative work remains the heart of his dedication to the craft.
Karim has been the first film director to try FovoRender for Unreal 4.27.2 in the context of a virtual production. Karim has been testing FovoRender on his fantastic full CGI film project Recognition, due for release at the end of 2022, teaser image below:
Karim said:
"Fovorender is an amazing visual tool. I’m really excited to discover the new visual language it offers… the ability to refine the depth of visual planes within wider shots really helps clarify my visual storytelling and deepen emotional engagement."
Of particular interest to Karim is that FovoRender provides a set of highly flexible and adaptive real-time composition tools. The tools can be used to preserve the natural shape of objects and reduce distortion as the camera moves through the 3D scene and can be controlled on keyframes every single frame to achieve perfect composition.
By way of example of this concept the Fovotec team has made a short video using some Unreal marketplace assets. This video compares 4 different types of projection
Bottom right is the standard 90 degree horizontal field of view, currently your only option for the least distortion (although still some). But you can see how cramped it is compared with the others. Top right is a wide angle linear view, with severe distortion. Bottom left is a standard curvilinear projection, which makes elements of the scene look very curvy. Top left is a shot tuned up interactively by an artist to camera movement using FovoRender. The FovoRender version includes the best bits from all the other projections and removes the negatives, being of a very wide field of view, but with very little curvature and very little wide angle lens distortion.
The same video is available on Youtube here:
The current version with manual key-framable control has big potential in virtual production / CGI filmmaking for making nicer looking shots. Karim is exploring these kinds of adaptive and interactive 3D shot composition processes for use in the virtual production environment, so watch this space!
Fovotec’s future plans for these adaptive features are to develop them to intelligently respond to camera movement and to continue to research bringing more intelligence of the control parameters based on context, ultimately moving towards AI driven compositional tools in future all tuned to natural human visual experience.
Emulating the true experience of natural vision in real-time computer graphics.
FOVO Technology Ltd. 200 Western Avenue. Llandaff. Cardiff, CF5 2YB, UK
Company No. 10817323
200 Western Avenue. Llandaff. Cardiff, CF5 2YB, UK
FOVO Technology Ltd.
Company No. 10817323
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FOVO Technology Ltd. 200 Western Avenue. Llandaff. Cardiff, CF5 2YB, UK
Company No. 10817323
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